
Having reached critical mass in the skies, the spores began to rain down, clogging the streets and bodies of water, smothering people in their homes and burying animals in the wild. Rapidly multiplying, the spores soon darkened the skies, obscuring the sun completely. Hovering over the planet, it released large clouds of spores into the upper atmosphere. In May 2004, a giant spacecraft approached Earth. ( December 2020) ( Learn how and when to remove this template message) You can provide one by editing this article. This article needs an improved plot summary. In a deviation from the X-COM series, the battlefield is presented in fully rotatable 3D view. Players can pause time or have the game set to automatically pause on certain events and issue orders to their troopers. All combatants move and act simultaneously, rather than using turns. Players may expand their territory by winning battles, allowing more access to resources.

Mission markers pop up on the globe, indicating locations where a team can be dispatched to battle. The strategic phase allows players to outfit their troopers for action, acquire new equipment and personnel, and conduct research to enable the production of more advanced equipment. The game consists of two alternating phases: a strategy phase in which players control and expand their organizations, and a tactical phase in which player-controlled units battle alien enemies. Rooted deeply in the X-COM series, the game combines elements of strategy with squad-based tactics. UFO: Aftermath combines global strategy with tactical missions, including an RPG-style approach to each soldier's attributes and skills. The player assumes the role of commander of the last humans left on Earth and guides the forces through the crisis to eventually overcome the alien threat. The game's concept is similar to the unreleased X-COM: Genesis. It was followed by two sequels, UFO: Aftershock (2005) and UFO: Afterlight (2007). It is a homage to the X-COM game series, with roots in the unfinished game The Dreamland Chronicles: Freedom Ridge. Can they reclaim the Earth from the unknown forces now holding her in their grasp? The game features new amazing technologies and items to be researched and developed, new enemies and allies, resource and base management in the strategic game, and improved SAS and RPG systems in the tactical game.UFO: Aftermath is a 2003 real-time tactics/ turn-based strategy video game created by ALTAR Interactive. The survivors of the survivors flee once again. However a revolt against increasingly rigid and corrupt human leadership of the island escalated into a conflict that eventually destroyed it. The remnants of humankind escaped to an immense flying island, the Laputa. Fifty years ago, something terrible happened and the surface of Earth became uninhabitable. However a The sequel to UFO: Aftermath - Global strategy and small scale tactical missions intertwined.The year is 2054.

